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Updated September 2026

Tomb Raider: Legacy of Atlantis Controls

Crystal Dynamics has not published a final chart for every platform. This page records the PlayStation 5 preview mapping from Summer Game Fest 2026 and translates the verbs so PC and Xbox players can find the same actions in their menus.

Lara Croft performing an acrobatic flip in mountain caves

PlayStation preview mapping

X: jump, hang, ledge commit, and the timed release on some pole swings. Triangle: fire the wrist grapple. Circle: dodge in combat (dive, roll, cartwheel) and dive while swimming. R2: hold to fire dual pistols. L2: tighten aim for full bore shots. R1: spend Focus. Those six bindings already describe the demo. Everything else — weapon swap, scanner, axe, interact — will appear in the in-game control screen. We will not invent them.

How to translate to Xbox and PC

On Xbox, expect the south face button to jump, the west face button to grapple if they keep PlayStation's action-on-Triangle philosophy, and the right trigger to fire. Focus is likely a bumper. On PC, Steam lists full controller support and recommends a pad. Keyboard users should open the remap screen on day one; Unreal Engine 5 titles usually allow it. DualSense features (vibration, adaptive triggers) are listed on the PlayStation store page. None of that changes the verbs: jump, grapple, dodge, fire, aim, Focus.

Tomb Raider: Legacy of Atlantis Gameplay — VGC hands-on
Tomb Raider: Legacy of Atlantis Gameplay — VGC hands-on

Combat hands versus tomb hands

The acrobatics button is contextual. Over-the-shoulder: dodge any direction. During movement: create distance and change facing. Dodges build Focus. That is why Circle is listed in both swimming and gunfights. If your thumbs panic, drop combat difficulty instead of remapping in the dark. Then read Focus and traversal so the buttons have a purpose. The how to play page is the session flow that makes this chart worth memorizing.

Accessibility and sliders

Independent puzzle, combat, and traversal sliders are the real accessibility story, more than a missing keybind. Aim assist and target snapping are confirmed for the modern shooter layer. Scanner hints are optional. If a control feels unresponsive, check whether you are in a cinematic camera pull before you blame the bind. After launch this page will become a full table. Until then, use it as a preview decoder sitting next to the Peru walkthrough.

Keep reading

Frequently asked questions

Is there an official PC key list? +

Not a complete public one yet. Use a controller or wait for the in-game mapper on February 12, 2027.

What is the Focus button? +

R1 on the PlayStation preview. Look for a bumper or a dedicated ability key on other platforms.

Can I invert camera and swap sticks? +

Not confirmed in detail. Assume a modern Unreal options menu and check day one.

Does Switch 2 share this map? +

The verbs will match. Face-button labels will follow Nintendo's layout. Confirm in-game.